ITEM DOCUMENTATION Version: 1.13.0.34
Index#
Overview#
Items are setup in Json files under the behavior_packs, /'name of pack'/, items directory.
Item Components#
Here is a list of all item components and their settings.
Item Component Settings:
{
"format_version": "1.12.0",
"minecraft:item": {
"description": {
"identifier": "minecraft:apple"
},
"components": {
"minecraft:max_damage": 10,
"minecraft:hand_equipped": false,
"minecraft:stacked_by_data": false,
"minecraft:foil": false,
"minecraft:block": ,
"minecraft:max_stack_size": 64,
"minecraft:use_duration": 32,
"minecraft:food": {
"nutrition": 4,
"saturation_modifier": "low"
"using_converts_to": 4,
"on_use_action": 4,
"on_use_range": 4,
"cooldown_type": 4,
"cooldown_time": 4,
"can_always_eat": 4,
"effects": [,
{
"name": "regeneration",
"chance": 1.0,
"duration": 30,
"amplifier": 4,
},
{
"name": "absorption",
"chance" : 1.0,
"duration" : 120,
"amplifier" : 3
},
},
"minecraft:seed": {
"crop_result": "sweet_berry_bush",
"plant_at": ["grass","dirt","podzol"]
},
}
}
}
Items#
Represents a single item.'Input' items will burn and transform into items specified in 'output'.
Item Example:
{
"format_version": "1.12.0",
"minecraft:item": {
"description": {
"identifier": "minecraft:apple"
},
"components": {
"minecraft:use_duration": 32,
"minecraft:food": {
"nutrition": 4,
"saturation_modifier": "low"
},
}
}
}