Name | Type | Default Value | Description |
minecraft:block_light_absorption |
Integer |
0 |
The amount of light this block will absorb. |
minecraft:block_light_emission |
Decimal |
0.0 |
The amount of light this block will emit in a range [0.0, 1.0]. |
minecraft:breakonpush |
Boolean |
|
When pushed by a piston the block breaks |
minecraft:breathability |
Enumerator |
solid |
Property describing the breathability of this block and whether it is treated as a solid or as air. |
minecraft:creative_category |
String |
|
Specifies the creative group for the block. |
minecraft:destroy_time |
Decimal |
0.0 |
Sets the destroy time property for the block. Greater numbers result in greater mining times. Time is measured in seconds with base equipment. |
minecraft:display_name |
String |
|
Specifies the language file key that maps to what text will be displayed when you hover over the block. |
minecraft:entity_collision |
Boolean |
false |
Can only be set to false, it disables the collision of the block with entities
Name | Type | Default Value | Description |
origin |
Array |
[-8.0, 0.0, -8.0] |
Minimal position Bounds of the collision box |
size |
Array |
[16.0, 16.0, 16.0] |
Size of each side of the box of the component |
|
minecraft:explosion_resistance |
Decimal |
0.0 |
Sets the explosion resistance for this block. |
minecraft:flammable |
JSON Object |
|
Describes the flammable properties for this block.
Name | Type | Default Value | Description |
burn_odds |
Integer |
0 |
How likely the block will be destroyed by flames when on fire. Value must be greater than or equal to 0. |
flame_odds |
Integer |
0 |
How likely the block will catch flame when next to a fire. Value must be greater than or equal to 0. |
|
minecraft:friction |
Decimal |
0.1 |
Property describing the friction for this block. Friction effects an entities movements when it walks on the block. |
minecraft:geometry |
String |
|
The geometry description identifier to use, this identifier must match an existing geometry identifier in any of the currently loaded resource packs. |
minecraft:immovable |
Boolean |
|
An Immovable block cannot be pushed by pistons |
minecraft:loot |
String |
|
The path to the loot table, relative to the behavior pack. |
minecraft:map_color |
String |
|
A color represented as a hex value. This will be the color rendered to a map. |
minecraft:material_instances |
JSON Object |
|
Maps face or material_instance names in a geometry file to an actual material instance. Material instance can either be a full material instance or a name to another already defined instance |
minecraft:onlypistonpush |
Boolean |
|
Blocks with those components won't stick to stickyPistons |
minecraft:part_visibility |
JSON Object |
|
Maps bone names in a geometry file to a condition that turns their rendering on/off. The condition should be a Molang query that uses block properties to determine true/falseSupported queries include 'has_block_property', 'block_property', and other queries that can evaluate without knowledge of the block's in-game positional or player affected data. |
minecraft:pick_collision |
Boolean |
false |
Can only be set to false, it disables the collision of the block with entities
Name | Type | Default Value | Description |
origin |
Array |
[-8.0, 0.0, -8.0] |
Minimal position Bounds of the collision box |
size |
Array |
[16.0, 16.0, 16.0] |
Size of each side of the box of the component |
|
minecraft:placement_filter |
JSON Object |
|
Sets rules for under what conditions the block can be placed/surviveconditions#
List of conditions where the block can be placed/survive
Name | Type | Default Value | Description |
allowed_faces |
Array |
|
List of any of the following strings: up, down, north, south, east, west, side, all |
block_filter |
Array |
|
List of blocks (can use tags to specify them) that this block can be placed against in the allowed_faces direction |
|
minecraft:preventsjumping |
Boolean |
|
this component makes it so actors can't jump when walking on this block |
minecraft:random_ticking |
JSON Object |
|
Describes the component that will trigger an even at a regular interval between two values
Name | Type | Default Value | Description |
Trigger |
|
|
on_tick
Name | Type | Default Value | Description |
condition |
String |
1 |
The condition of event to be executed on the block. |
event |
String |
set_block_property |
The type of event executed on the block. |
range |
Array |
[10, 10] |
The Range between which the component will trigger his event. |
target |
String |
self |
The target of event executed on the block. |
|
|
minecraft:rotation |
Vector [a, b, c] |
rotation[0, 0, 0] |
This is the block's rotation around the center of the cube in degrees. The rotation order is x-y-z. |
minecraft:ticking |
JSON Object |
|
Describes the component that will trigger an even at a regular interval between two values
Name | Type | Default Value | Description |
Trigger |
|
|
on_tick
Name | Type | Default Value | Description |
condition |
String |
1 |
The condition of event to be executed on the block. |
event |
String |
set_block_property |
The type of event executed on the block. |
range |
Array |
[10, 10] |
The Range between which the component will trigger his event. |
target |
String |
self |
The target of event executed on the block. |
|
looping |
Boolean |
true |
Does the event loop |
range |
Array |
[10, 10] |
The Range between which the component will trigger his event. |
|
minecraft:unit_cube |
JSON Object |
|
Specifies that a unit cube is to be used with tessellation. |
minecraft:unwalkable |
Boolean |
false |
Sets the block as unwalkable. Mobs would not attempt to path over top of it when the value is set to true. |
These properties are part of the Block Definition. This helps the system determine how to parse and initialize this block.
Name | Type | Default Value | Description |
add_mob_effect |
JSON Object |
|
Apply mob effect to target.
Name | Type | Default Value | Description |
amplifier |
Integer |
0 |
The amplifier for the mob effect. |
duration |
Decimal |
0.0 |
The duration of the mob effect. |
effect |
String |
|
The mob effect to apply. |
target |
Minecraft Filter |
self |
The target context to execute against. |
|
damage |
JSON Object |
|
Deals damage to the target.
Name | Type | Default Value | Description |
amount |
Integer |
0 |
The amount of damage to deal. |
target |
Minecraft Filter |
self |
The target context to execute against. |
type |
String |
|
The type of damage to deal. |
|
decrement_stack |
JSON Object |
|
Decrement item stack. |
die |
JSON Object |
|
Kill target. If target is self and this is run from a block then destroy the block.
Name | Type | Default Value | Description |
target |
Minecraft Filter |
self |
The target context to execute against. |
|
play_effect |
JSON Object |
|
Spawns a particle effect relative to target position.
Name | Type | Default Value | Description |
data |
Integer |
0 |
Particle data value. |
effect |
String |
|
The name of the particle effect to create. |
target |
Minecraft Filter |
self |
The target context to execute against. |
|
play_sound |
JSON Object |
|
Play a sound relative to target position.
Name | Type | Default Value | Description |
sound |
String |
|
The name of the sound to play. |
target |
Minecraft Filter |
self |
The target context to execute against. |
|
remove_mob_effect |
JSON Object |
|
Removes mob effect from target.
Name | Type | Default Value | Description |
effect |
String |
|
The mob effect to remove. Use 'all' to remove all mob effects from target. |
target |
Minecraft Filter |
self |
The target context to execute against. |
|
run_command |
JSON Object |
|
Triggers a slash command or a list of slash commands.
Name | Type | Default Value | Description |
command |
String |
|
Slash command to run. |
command array |
Array |
|
List of slash commands to run. |
target |
Minecraft Filter |
self |
The target context to execute against. |
|
set_block |
JSON Object |
|
Sets this block to another block type.
Name | Type | Default Value | Description |
block_type |
String |
|
The type of block to set. |
|
set_block_at_pos |
JSON Object |
|
Sets a block relative to this block to another block type.
Name | Type | Default Value | Description |
block_offset |
Vector [a, b, c] |
[0.0, 0.0, 0.0] |
The offset from the block's center. |
block_type |
String |
|
The type of block to set. |
|
set_block_property |
JSON Object |
|
Sets a block property on this block.
Name | Type | Default Value | Description |
property |
Molang |
|
Block property to set on the block. |
|
spawn_loot |
JSON Object |
|
Spawn loot from block.
Name | Type | Default Value | Description |
table |
String |
|
File path, relative to the Behavior Pack's path, to the loot table file. |
|
swing |
JSON Object |
|
Event causes the actor to swing. |
teleport |
JSON Object |
|
Teleport target randomly around destination point.
Name | Type | Default Value | Description |
avoid_water |
Boolean |
true |
Determines if the teleport avoids putting the target in water. |
destination |
Vector [a, b, c] |
[0.0, 0.0, 0.0] |
Origin destination of the teleport. |
land_on_block |
Boolean |
true |
Determines if the teleport places the target on a block. |
max_range |
Vector [a, b, c] |
[8.0, 8.0, 8.0] |
Max range the target can teleport relative to the origin destination. |
target |
Minecraft Filter |
self |
The target context to execute against. |
|
transform_item |
JSON Object |
|
Transforms item into another item.
Name | Type | Default Value | Description |
transform |
String |
|
Name of the item it should transform into |
|
Name | Type | Default Value | Description |
minecraft:on_fall_on |
JSON Object |
|
Describes event for this block.
Name | Type | Default Value | Description |
condition |
String |
|
The condition of event to be executed on the block. |
event |
String |
|
The event executed on the block. |
min_fall_distance |
Decimal |
0.0 |
The minimum distance in blocks that an actor needs to fall to trigger this event. |
target |
String |
self |
The target of event executed on the block. |
|
minecraft:on_interact |
JSON Object |
|
Describes event for this block.
Name | Type | Default Value | Description |
condition |
String |
|
The condition of event to be executed on the block. |
event |
String |
|
The event executed on the block. |
target |
String |
self |
The target of event executed on the block. |
|
minecraft:on_placed |
JSON Object |
|
Describes event for this block.
Name | Type | Default Value | Description |
condition |
String |
|
The condition of event to be executed on the block. |
event |
String |
|
The event executed on the block. |
target |
String |
self |
The target of event executed on the block. |
|
minecraft:on_player_destroyed |
JSON Object |
|
Describes event for this block.
Name | Type | Default Value | Description |
condition |
String |
|
The condition of event to be executed on the block. |
event |
String |
|
The event executed on the block. |
target |
String |
self |
The target of event executed on the block. |
|
minecraft:on_player_placing |
JSON Object |
|
Describes event for this block.
Name | Type | Default Value | Description |
condition |
String |
|
The condition of event to be executed on the block. |
event |
String |
|
The event executed on the block. |
target |
String |
self |
The target of event executed on the block. |
|
minecraft:on_step_off |
JSON Object |
|
Describes event for this block.
Name | Type | Default Value | Description |
condition |
String |
|
The condition of event to be executed on the block. |
event |
String |
|
The event executed on the block. |
target |
String |
self |
The target of event executed on the block. |
|
minecraft:on_step_on |
JSON Object |
|
Describes event for this block.
Name | Type | Default Value | Description |
condition |
String |
|
The condition of event to be executed on the block. |
event |
String |
|
The event executed on the block. |
target |
String |
self |
The target of event executed on the block. |
|